本篇內容主要講解“基于Python怎么實現音樂播放器”,感興趣的朋友不妨來看看。本文介紹的方法操作簡單快捷,實用性強。下面就讓小編來帶大家學習“基于Python怎么實現音樂播放器”吧!
第一步引入必須的各類包
import os import tkinter import tkinter.filedialog import random import time import threading import pygame
特別是pygame需要手動安裝
pip install pygame
首先選擇音樂目錄,然后創建播放現成,播放音樂。
# 播放按鈕
def buttonPlayClick():
# 選擇要播放的音樂文件夾
global folder
if not folder:
folder = tkinter.filedialog.askdirectory()
if not folder:
return
global playing
playing = True
# 創建一個線程來播放音樂,當前主線程用來接收用戶操作
t = threading.Thread(target=play)
t.start()
# 根據情況禁用和啟用相應的按鈕
buttonPlay['state'] = 'disabled'
buttonStop['state'] = 'normal'
buttonPause['state'] = 'normal'
buttonNext['state'] = 'normal'
pause_resume.set('Pause')
buttonPlay = tkinter.Button(root,
text='Play',
command=buttonPlayClick)
buttonPlay.place(x=20, y=10, width=50, height=20)很直接,直接停止播放,當然更改按鈕狀態也屬常規操作。
def buttonStopClick():
global playing
playing = False
pygame.mixer.music.stop()
musicName.set('暫時沒有播放音樂')
buttonPlay['state'] = 'normal'
buttonStop['state'] = 'disabled'
buttonPause['state'] = 'disabled'
buttonNext['state'] = 'disabled'
global folder
folder = ''
buttonStop = tkinter.Button(root,
text='Stop',
command=buttonStopClick)
buttonStop.place(x=80, y=10, width=50, height=20)
buttonStop['state'] = 'disabled'這個好理解,也是直接現成操作,加個判斷,狀態更改。
# 暫停與恢復,兩個功能共用一個按鈕
def buttonPauseClick():
# global playing
if pause_resume.get() == 'Pause':
pygame.mixer.music.pause()
pause_resume.set('Resume')
elif pause_resume.get() == 'Resume':
pygame.mixer.music.unpause()
pause_resume.set('Pause')先結束現成,然后關閉窗體。
# 關閉程序時執行的代碼 def closeWindow(): # 修改變量,結束線程中的循環 global playing playing = False time.sleep(0.3) try: # 停止播放,如果已停止, # 再次停止時會拋出異常,所以放在異常處理結構中 pygame.mixer.music.stop() pygame.mixer.quit() except: pass root.destroy()
#!/usr/bin/python
# -*- coding: UTF-8 -*-
"""
@author:livingbody
@file:music_play.py
@time:2022/04/19
"""
import os
import tkinter
import tkinter.filedialog
import random
import time
import threading
import pygame
folder = ''
def play():
# folder用來表示存放MP3音樂文件的文件夾
global folder
musics = [folder + '\' + music
for music in os.listdir(folder) \
if music.endswith(('.mp3', '.wav', '.ogg'))]
# 初始化混音器設備
pygame.mixer.init()
while playing:
if not pygame.mixer.music.get_busy():
# 隨機播放一首歌曲
nextMusic = random.choice(musics)
musicName.set('playing....' + nextMusic)
pygame.mixer.music.load(nextMusic.encode())
# 播放一次
pygame.mixer.music.play(1)
else:
time.sleep(0.3)
root = tkinter.Tk()
root.title('音樂播放器v1.0')
root.geometry('280x70+400+300')
root.resizable(False, False)
# 關閉程序時執行的代碼
def closeWindow():
# 修改變量,結束線程中的循環
global playing
playing = False
time.sleep(0.3)
try:
# 停止播放,如果已停止,
# 再次停止時會拋出異常,所以放在異常處理結構中
pygame.mixer.music.stop()
pygame.mixer.quit()
except:
pass
root.destroy()
root.protocol('WM_DELETE_WINDOW', closeWindow)
pause_resume = tkinter.StringVar(root, value='NotSet')
playing = False
# 播放按鈕
def buttonPlayClick():
# 選擇要播放的音樂文件夾
global folder
if not folder:
folder = tkinter.filedialog.askdirectory()
if not folder:
return
global playing
playing = True
# 創建一個線程來播放音樂,當前主線程用來接收用戶操作
t = threading.Thread(target=play)
t.start()
# 根據情況禁用和啟用相應的按鈕
buttonPlay['state'] = 'disabled'
buttonStop['state'] = 'normal'
buttonPause['state'] = 'normal'
buttonNext['state'] = 'normal'
pause_resume.set('Pause')
buttonPlay = tkinter.Button(root,
text='Play',
command=buttonPlayClick)
buttonPlay.place(x=20, y=10, width=50, height=20)
# 停止按鈕
def buttonStopClick():
global playing
playing = False
pygame.mixer.music.stop()
musicName.set('暫時沒有播放音樂')
buttonPlay['state'] = 'normal'
buttonStop['state'] = 'disabled'
buttonPause['state'] = 'disabled'
buttonNext['state'] = 'disabled'
global folder
folder = ''
buttonStop = tkinter.Button(root,
text='Stop',
command=buttonStopClick)
buttonStop.place(x=80, y=10, width=50, height=20)
buttonStop['state'] = 'disabled'
# 暫停與恢復,兩個功能共用一個按鈕
def buttonPauseClick():
# global playing
if pause_resume.get() == 'Pause':
pygame.mixer.music.pause()
pause_resume.set('Resume')
elif pause_resume.get() == 'Resume':
pygame.mixer.music.unpause()
pause_resume.set('Pause')
buttonPause = tkinter.Button(root,
textvariable=pause_resume,
command=buttonPauseClick)
buttonPause.place(x=140, y=10, width=50, height=20)
buttonPause['state'] = 'disabled'
# 下一首音樂
def buttonNextClick():
global playing
playing = False
pygame.mixer.music.stop()
pygame.mixer.quit()
buttonPlayClick()
buttonNext = tkinter.Button(root,
text='Next',
command=buttonNextClick)
buttonNext.place(x=200, y=10, width=50, height=20)
buttonNext['state'] = 'disabled'
musicName = tkinter.StringVar(root,
value='暫時沒有播放音樂...')
labelName = tkinter.Label(root,
textvariable=musicName)
labelName.place(x=0, y=40, width=270, height=20)
if __name__ == '__main__':
# 啟動消息循環
root.mainloop()到此,相信大家對“基于Python怎么實現音樂播放器”有了更深的了解,不妨來實際操作一番吧!這里是億速云網站,更多相關內容可以進入相關頻道進行查詢,關注我們,繼續學習!
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