本篇文章為大家展示了使用C語言實現一個三子棋游戲,內容簡明扼要并且容易理解,絕對能使你眼前一亮,通過這篇文章的詳細介紹希望你能有所收獲。
game.h
#include<stdio.h> #include<stdlib.h> #include<time.h> #define ROW 3 #define COL 3 //聲明函數 void InitBoard(char board[ROW][COL], int row, int col); //打印棋盤 void PrintBoard(char board[ROW][COL], int row, int col); //玩家下棋 void PlayerMove(char board[ROW][COL], int row, int col); //電腦下棋 void ComputerMove(char board[ROW][COL], int row, int col); //檢測游戲輸贏 char CheckWin(char board[ROW][COL], int row, int col);
game.c
#include "game.h"
//初始化棋盤
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//打印棋盤
void PrintBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < col; i++)
{
//打印數據
int j = 0;
for (j = 0; j < row; j++)
{
printf(" %c ", board[i][j]);
if (j < row - 1)
{
printf("|");
}
}
printf("\n");
//打印分隔符
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
//玩家走
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while (1)
{
printf("請輸入坐標:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';//落子
break;
}
else
{
printf("該坐標已被占用,請重新輸入\n");
}
}
else
{
printf("坐標輸入非法,請重新輸入\n");
}
}
}
//電腦走
void ComputerMove(char board[ROW][COL], int row, int col)
{
printf("電腦走\n");
while (1)
{
int x = rand() % row;//0-2
int y = rand() % col;//0-2
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
static int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;//沒空格
}
//判斷輸贏
char CheckWin(char board[ROW][COL], int row, int col)
{
int i = 0;
//行判斷
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
//列判斷
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[0][i];
}
}
//對角線判斷
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//判斷是否平局
//判斷期盼是否滿了 鍵盤是否有空格
if (IsFull(board, row, col) == 1)
{
return 'Q';
}
else
return 'C';
}test.c
#include "game.h"
void menu()
{
printf("************************************\n");
printf("********* 1. play ***********\n");
printf("********* 0. exit ***********\n");
printf("************************************\n");
}
//設計三子棋游戲
void game()
{
char ret = 0;
//存儲數據的
char board[ROW][COL] = { 0 };
//數組應該初始化為空格
InitBoard(board, ROW, COL);
//打印棋盤
PrintBoard(board, ROW, COL);
//分析發現在玩游戲的過程中會出現的情況
//1.玩家贏 - '*'
//2.電腦贏 - '#'
//3.平局了 - 'Q'
//4.繼續 - 'C'
while (1)
{
PlayerMove(board, ROW, COL);
//判斷輸贏
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
PrintBoard(board, ROW, COL);
ComputerMove(board, ROW, COL);
//判斷輸贏
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
break;
PrintBoard(board, ROW, COL);
}
if (ret == '*')
printf("玩家贏\n");
else if (ret == '#')
printf("電腦贏\n");
else if (ret == 'Q')
printf("平局\n");
PrintBoard(board, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("請選擇:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戲\n");
break;
default:
printf("選擇錯誤\n");
break;
}
} while (input);
return 0;
}輸出結果:

上述內容就是使用C語言實現一個三子棋游戲,你們學到知識或技能了嗎?如果還想學到更多技能或者豐富自己的知識儲備,歡迎關注億速云行業資訊頻道。
免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。