這篇文章主要講解了Python如何實現彈球小游戲,內容清晰明了,對此有興趣的小伙伴可以學習一下,相信大家閱讀完之后會有幫助。
整個游戲實現比較簡單,只需在安裝python的電腦上即可運行,玩游戲,通過鍵盤鍵控制彈球擋板的移動即可。原理不多說,且讓我們去看看吧。
1、代碼運行后,游戲界面如下所示:

2、游戲過程中,界面如下所示:

3、游戲結束后,界面如下所示:

游戲實現部分源碼如下:
def main():
tk = tkinter.Tk()
# call back for Quit
def callback():
if mb.askokcancel("Quit", "Do you really wish to quit?"):
Ball.flag = False
tk.destroy()
tk.protocol("WM_DELETE_WINDOW", callback)
# Init parms in Canvas
canvas_width = 600
canvas_hight = 500
tk.title("小彈球游戲V1版")
tk.resizable(0, 0)
tk.wm_attributes("-topmost", 1)
canvas = tkinter.Canvas(tk, width=canvas_width, height=canvas_hight, bd=0, highlightthickness=0, bg='#00ffff')
canvas.pack()
tk.update()
score = Score(canvas, 'red')
paddle = Paddle(canvas, "magenta")
ball = Ball(canvas, paddle, score, "grey")
game_over_text = canvas.create_text(canvas_width / 2, canvas_hight / 2, text='Game over', state='hidden',
fill='red', font=(None, 18, "bold"))
introduce = '歡迎來到小彈球游戲 V1版:\n點擊任意鍵--開始\n停止--回車鍵\n繼續--回車鍵\n'
game_start_text = canvas.create_text(canvas_width / 2, canvas_hight / 2, text=introduce, state='normal',
fill='magenta', font=(None, 18, "bold"))
while True:
if (ball.hit_bottom == False) and ball.paddle.started:
canvas.itemconfigure(game_start_text, state='hidden')
ball.draw()
paddle.draw()
if ball.hit_bottom == True:
time.sleep(0.1)
canvas.itemconfigure(game_over_text, state='normal')
tk.update_idletasks()
tk.update()
time.sleep(0.01)
if __name__ == '__main__':
main()看完上述內容,是不是對Python如何實現彈球小游戲有進一步的了解,如果還想學習更多內容,歡迎關注億速云行業資訊頻道。
免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。