怎么在Flutter中自定義Plugin?很多新手對此不是很清楚,為了幫助大家解決這個難題,下面小編將為大家詳細講解,有這方面需求的人可以來學習下,希望你能有所收獲。
1.在Android Studio 中創建一個Flutter Plugin 項目,如下圖

上圖中你能看到項目描述中寫到,如果需要暴露Andorid或iOS的API給開發者時,選擇"Plugin"項目類型。
這個項目我們命名為:flutter_native_log_plugin, 當我們完成創建項目后,有兩個文件我們需要看一看, 一個是位于android/src下的FlutterNativeLogPlugin.java, 這段代碼是用來和本地設備交互,然后將交互結果返回供flutter前端調用, 如下所示:
package com.cube8.flutter_native_log_plugin;
import io.flutter.plugin.common.MethodCall;
import io.flutter.plugin.common.MethodChannel;
import io.flutter.plugin.common.MethodChannel.MethodCallHandler;
import io.flutter.plugin.common.MethodChannel.Result;
import io.flutter.plugin.common.PluginRegistry.Registrar;
/** FlutterNativeLogPlugin */
public class FlutterNativeLogPlugin implements MethodCallHandler {
/** Plugin registration. */
public static void registerWith(Registrar registrar) {
final MethodChannel channel = new MethodChannel(registrar.messenger(),
"flutter_native_log_plugin");
channel.setMethodCallHandler(new FlutterNativeLogPlugin());
}
@Override
public void onMethodCall(MethodCall call, Result result) {
if (call.method.equals("getPlatformVersion")) {
result.success("Android " + android.os.Build.VERSION.RELEASE);
} else {
result.notImplemented();
}
}
}另一個 /lib/mian.dart文件,這段代碼是主要用來和native代碼交互, 如下所示:
import 'dart:async';
import 'package:flutter/services.dart';
class FlutterNativeLogPlugin {
static const MethodChannel _channel =
const MethodChannel('flutter_native_log_plugin');
static Future<String> get platformVersion async {
final String version = await _channel.invokeMethod('getPlatformVersion');
return version;
}
}2.現在我們開始編寫我們的Plugin.
在lib/flutter_native_log_plugin.dart 文件中,我們先創建一個新的方法,代碼如下:
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
enum Log { DEBUG, WARNING, ERROR }
class FlutterNativeLogPlugin {
static const MethodChannel _channel =
const MethodChannel('flutter_native_log_plugin');
static Future<String> printLog(
{Log logType, @required String tag, @required String msg}) async {
String log = "debug";
if (logType == Log.WARNING) {
log = "warning";
} else if (logType == Log.ERROR) {
log = "error";
} else {
log = "debug";
}
final Map<String, dynamic> params = <String, dynamic>{
'tag': tag,
'msg': msg,
'logType': log
};
final String result = await _channel.invokeMethod('printLog', params);
return result;
}
}在Android端,我們將android/src下的FlutterNativePlugin.java改寫如下:
package com.cube8.flutter_native_log_plugin;
import android.util.Log;
import io.flutter.plugin.common.MethodCall;
import io.flutter.plugin.common.MethodChannel;
import io.flutter.plugin.common.MethodChannel.MethodCallHandler;
import io.flutter.plugin.common.MethodChannel.Result;
import io.flutter.plugin.common.PluginRegistry.Registrar;
/**
* FlutterNativeLogPlugin
*/
public class FlutterNativeLogPlugin implements MethodCallHandler {
/**
* Plugin registration.
*/
public static void registerWith(Registrar registrar) {
final MethodChannel channel = new MethodChannel(registrar.messenger(), "flutter_native_log_plugin");
channel.setMethodCallHandler(new FlutterNativeLogPlugin());
}
@Override
public void onMethodCall(MethodCall call, Result result) {
if (call.method.equals("printLog")) {
String msg = call.argument("msg");
String tag = call.argument("tag");
String logType = call.argument("logType");
if (logType.equals("warning")) {
Log.w(tag, msg);
} else if (logType.equals("error")) {
Log.e(tag, msg);
} else {
Log.d(tag, msg);
}
result.success("Logged Successfully!");
} else {
result.notImplemented();
}
}
}3.測試plugin。當開發完了我們的plugin之后,我們需要測試這個新plugin是否可用,于是對example/lib的main.dart文件作如下修改:
import 'package:flutter/material.dart';
import 'package:flutter_native_log_plugin/flutter_native_log_plugin.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
void initState() {
super.initState();
}
void printLogs() async {
print(await FlutterNativeLogPlugin.printLog(
tag: "Debug", msg: "This is ordinary Log")); // default logType
print(await FlutterNativeLogPlugin.printLog(
tag: "Debug",
msg: "This is warning Log",
logType: Log.WARNING)); // logType = warning
print(await FlutterNativeLogPlugin.printLog(
tag: "Debug",
msg: "This is error Log",
logType: Log.ERROR)); // logType = error
print(await FlutterNativeLogPlugin.printLog(
tag: "Debug",
msg: "This is debug Log",
logType: Log.DEBUG)); // logType = debug
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: RaisedButton(
child: Text("PrintLogs"),
onPressed: printLogs,
),
),
),
);
}
}
點擊app中的按鈕,控制臺將看到如下輸出,說明plugin可以順利運行了。

4.最后一步就是將我們開發的plugin發布到dart pub供以后直接調用。打開控制臺,需要確認定位到plugin項目的根目錄,然后輸入如下命令:
flutter packages pub publish --dry-run
這段命令會做一個程序相關文件和信息的檢查,確保待發布的plugin信息完整,根據控制臺的提示完善信息后,與下圖相似:

接著輸入如下命令,正式將plugin發布到dart pub中:
flutter packages pub publish
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