最近在做一個項目,需要用到列表倒計時功能,搗鼓半天終于弄了出來,在安卓中實現這個效果需要用到Countdowntimer,通過這個類的使用,不僅可以實現倒計時的效果,還可以完美解決在實現倒計時過程中的兩個bug。
1.內存問題
2.由于recyclerview的item復用導致不同條目的時間錯亂
首先看下實現的最終效果

如何顯示列表我相信大家都會,這里我只附上和倒計時功能實現的adapter類。
public class ClockAdapter extends RecyclerView.Adapter<ClockAdapter.ClockViewHolder> {
private SparseArray<CountDownTimer> countDownMap = new SparseArray<>();
@Override
public ClockViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
View view = LayoutInflater.from(parent.getContext()).inflate(R.layout.item_rv, parent, false);
return new ClockViewHolder(view);
}
/**
* 清空資源
*/
public void cancelAllTimers() {
if (countDownMap == null) {
return;
}
for (int i = 0,length = countDownMap.size(); i < length; i++) {
CountDownTimer cdt = countDownMap.get(countDownMap.keyAt(i));
if (cdt != null) {
cdt.cancel();
}
}
}
@Override
public void onBindViewHolder(final ClockViewHolder holder, int position) {
long betweenDate;
if (position == 0) {
betweenDate= DateUtil.getLeftTime("2017-8-8 12:10:10");
} else {
betweenDate= DateUtil.getLeftTime("2017-8-9 15:10:10");
}
if (holder.countDownTimer != null) {
holder.countDownTimer.cancel();
}
if (betweenDate > 0) {
holder.countDownTimer = new CountDownTimer(betweenDate, 1000) {
public void onTick(long millisUntilFinished) {
millisUntilFinished = millisUntilFinished / 1000;
int hours = (int) (millisUntilFinished / (60 * 60));
int leftSeconds = (int) (millisUntilFinished % (60 * 60));
int minutes = leftSeconds / 60;
int seconds = leftSeconds % 60;
final StringBuffer sBuffer = new StringBuffer();
sBuffer.append(addZeroPrefix(hours));
sBuffer.append(":");
sBuffer.append(addZeroPrefix(minutes));
sBuffer.append(":");
sBuffer.append(addZeroPrefix(seconds));
holder.clock.setText(sBuffer.toString());
}
public void onFinish() {
// 時間結束后進行相應邏輯處理
}
}.start();
countDownMap.put(holder.clock.hashCode(), holder.countDownTimer);
} else {
// 時間結束 進行相應邏輯處理
}
}
@Override
public int getItemCount() {
return 25;
}
class ClockViewHolder extends RecyclerView.ViewHolder {
TextView clock;
CountDownTimer countDownTimer;
public ClockViewHolder(View itemView) {
super(itemView);
clock = (TextView) itemView.findViewById(R.id.clock);
}
}
}
其中cancelAllTimer()這個方法解決了內存的問題,通過這行代碼,將item的hashcode作為key設入SparseArray中,這樣在cancelAllTimer方法中可以一個一個取出來進行倒計時取消操作。
countDownMap.put(holder.clock.hashCode(),holder.countDownTimer);
接著通過下面這行代碼新建一個CountDownTimer類
holder.countDownTimer = new CountDownTimer(betweenDate, 1000) {
public void onTick(long millisUntilFinished) {
millisUntilFinished = millisUntilFinished / 1000;
int hours = (int) (millisUntilFinished / (60 * 60));
int leftSeconds = (int) (millisUntilFinished % (60 * 60));
int minutes = leftSeconds / 60;
int seconds = leftSeconds % 60;
final StringBuffer sBuffer = new StringBuffer();
sBuffer.append(addZeroPrefix(hours));
sBuffer.append(":") sBuffer.append(addZeroPrefix(minutes));
sBuffer.append(":");
sBuffer.append(addZeroPrefix(seconds));
holder.clock.setText(sBuffer.toString());
}
public void onFinish() {
// 時間結束后進行相應邏輯處理
}
}.start();
分析它的源碼
public CountDownTimer(long millisInFuture, long countDownInterval) {
mMillisInFuture = millisInFuture;
mCountdownInterval = countDownInterval;
}
從中可以很清楚的看出,設置了兩個值,第一個是倒計時結束時間,第二個是刷新時間的間隔時間。
然后通過start方法進行啟動,接著看下start方法中進行的處理
public synchronized final CountDownTimer start() {
mCancelled = false;
if (mMillisInFuture <= 0) {
onFinish();
return this;
}
mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
mHandler.sendMessage(mHandler.obtainMessage(MSG));
return this;
}
源碼中,當倒計時截止時間小于等0時也就是倒計時結束時,調用了onFinish方法,若時間還未結束,則通過handler的異步消息機制,將消息進行發出,通過一整個流程,最終方法會走到handler的handleMessage方法中,如果有不熟悉這個異步流程的伙伴,可以去看我以前寫的一篇異步消息機制的文章 android異步消息機制,源碼層面徹底解析。好了,接下來就來看看handler的handleMessage方法。
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
synchronized (CountDownTimer.this) {
if (mCancelled) {
return;
}
final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();
if (millisLeft <= 0) {
onFinish();
} else if (millisLeft < mCountdownInterval) {
// no tick, just delay until done
sendMessageDelayed(obtainMessage(MSG), millisLeft);
} else {
long lastTickStart=SystemClock.elapsedRealtime();
onTick(millisLeft);
// take into account user's onTick taking time to execute
long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();
// special case: user's onTick took more than interval to
// complete, skip to next interval
while (delay < 0) delay += mCountdownInterval;
sendMessageDelayed(obtainMessage(MSG), delay);
}
}
}
};
相信這段源碼還是很通熟易懂,首先計算出剩余時間,如果剩余時間小于刷新時間,就發送一條延時消息直到時間結束,如果剩余時間大于刷新時間就調用onTick(millisLeft)方法,這個方法在我們創建CountDownTimer類時就進行過重寫,在里面就可以寫我們倒計時展示的具體邏輯了。至此整個流程結束。
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持億速云。
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