前言
這幾天一直跟開源的抖音demo斗智斗勇,今天跟大家分享的是抖音中或者快手中加載視頻的動畫,這個加載效果還是挺實用,下面話不多說了,來隨著小編一起學習學習吧
上圖看成品

實現原理
首先我創建一個視圖
@interface ViewController ()
@property (nonatomic, strong) UIView *playLoadingView;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
//init player status bar
self.playLoadingView = [[UIView alloc]init];
self.playLoadingView.backgroundColor = [UIColor whiteColor];
[self.playLoadingView setHidden:YES];
[self.view addSubview:self.playLoadingView];
//make constraintes
[self.playLoadingView mas_makeConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self.view);
make.width.mas_equalTo(1.0f); //寬 1 dp
make.height.mas_equalTo(0.5f); //高 0.5 dp
}];
[self startLoadingPlayAnimation:YES]; //調用動畫代碼
}
這里我們可以看到 我們實際上創建的是一個 1pt寬度 0.5 pt的寬度 的視圖
緊接著動畫實現的代碼
- (void)startLoadingPlayAnimation:(BOOL)isStart {
if (isStart) {
self.playLoadingView.backgroundColor = [UIColor whiteColor];
self.playLoadingView.hidden = NO;
[self.playLoadingView.layer removeAllAnimations];
CAAnimationGroup *animationGroup = [[CAAnimationGroup alloc] init];
animationGroup.duration = 0.5;
animationGroup.beginTime = CACurrentMediaTime() + 0.5;
animationGroup.repeatCount = MAXFLOAT;
animationGroup.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
CABasicAnimation *scaleAnimation = [CABasicAnimation animation];
scaleAnimation.keyPath = @"transform.scale.x";
scaleAnimation.fromValue = @(1.0f);
scaleAnimation.toValue = @(1.0f * ScreenWidth);
CABasicAnimation *alphaAnimation = [CABasicAnimation animation];
alphaAnimation.keyPath = @"opacity";
alphaAnimation.fromValue = @(1.0f);
alphaAnimation.toValue = @(0.5f);
[animationGroup setAnimations:@[scaleAnimation, alphaAnimation]];
[self.playLoadingView.layer addAnimation:animationGroup forKey:nil];
} else {
[self.playLoadingView.layer removeAllAnimations];
self.playLoadingView.hidden = YES;
}
}
完事 就這幾行代碼 搞定
其實核心的只有4行代碼
CABasicAnimation *scaleAnimation = [CABasicAnimation animation]; scaleAnimation.keyPath = @"transform.scale.x"; scaleAnimation.fromValue = @(1.0f); scaleAnimation.toValue = @(1.0f * ScreenWidth);
關鍵在scaleAnimation.keyPath = @"transform.scale.x"; 這里我們要沿著x做縮放
縮放的得值從 1~屏幕寬度, 當然值多大自己可以控制.
如果@"transform.scale.y" 則是沿著Y軸縮放
當然 如果寫成@"transform.scale" 那就X,Y 一起縮放 大家可以試試.
總結
本篇的動畫技巧是 縮放的 transform.scale.y 從一個點 做layer縮放 就會出現 加載效果.
最后附上demo (本地下載)
好了,以上就是這篇文章的全部內容了,希望本文的內容對大家的學習或者工作具有一定的參考學習價值,如果有疑問大家可以留言交流,謝謝大家對億速云的支持。
免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。