小編給大家分享一下Unity實現物體左右移動效果的方法,相信大部分人都還不怎么了解,因此分享這篇文章給大家參考一下,希望大家閱讀完這篇文章后大有收獲,下面讓我們一起去了解一下吧!
具體內容如下
效果如下

代碼:
using UnityEngine;
using System.Collections;
//Add this script to the platform you want to move.
//左右移動的平臺
public class MovingPlatform : MonoBehaviour {
//Platform movement speed.平臺移動速度
public float speed;
//This is the position where the platform will move.平臺移動的位置
public Transform MovePosition;//創建一個空物體作為移動的位置
private Vector3 StartPosition;
private Vector3 EndPosition;
private bool OnTheMove;
// Use this for initialization
void Start () {
//Store the start and the end position. Platform will move between these two points.儲存左右兩端點位置
StartPosition = this.transform.position;
EndPosition = MovePosition.position;
}
void FixedUpdate () {
float step = speed * Time.deltaTime;
if (OnTheMove == false) {
this.transform.position = Vector3.MoveTowards (this.transform.position, EndPosition, step);
}else{
this.transform.position = Vector3.MoveTowards (this.transform.position, StartPosition, step);
}
//When the platform reaches end. Start to go into other direction.
if (this.transform.position.x == EndPosition.x && this.transform.position.y == EndPosition.y && OnTheMove == false) {
OnTheMove = true;
}else if (this.transform.position.x == StartPosition.x && this.transform.position.y == StartPosition.y && OnTheMove == true) {
OnTheMove = false;
}
}
}以上是“Unity實現物體左右移動效果的方法”這篇文章的所有內容,感謝各位的閱讀!相信大家都有了一定的了解,希望分享的內容對大家有所幫助,如果還想學習更多知識,歡迎關注億速云行業資訊頻道!
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