小編給大家分享一下通過html5實現搖一搖的功能的方法,希望大家閱讀完這篇文章后大所收獲,下面讓我們一起去探討吧!
原理:使用DeviceMotion實現,關于DeviceMotion介紹可以查看
https://developer.mozilla.org/en-US/docs/Web/Reference/Events/devicemotion
通過DeviceMotionEvent,可以獲得accelerationIncludingGravity的x,y,z屬性,根據x,y,z屬性的變化來判斷設備是否有搖一搖的事件發生。
accelerationIncludeingGravity說明:
The acceleration of the device. This value includes the effect of gravity, and may be the only value available on devices that don’t have a gyroscope to allow them to properly remove gravity from the data.
代碼如下:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><html>
<head>
<meta http-equiv="content-type" content="text/html;charset=utf-8">
<title> html5使用DeviceMotionEvent實現搖一搖 </title>
<style type="text/css">
.center{position:absolute; width:640px; height:480px; left:50%; top:50%; margin-left:-320px; margin-top:-240px; line-height:480px; text-align:center; font-size:100px; }
.normal{background:#000000;}
.normal .txt{color:#FFFFFF;}
.doing{background:#FF0000;}
.doing .txt{color:#FFFF00;}
</style>
</head>
<body id="mybody" class="normal">
<p id="txt" class="txt center">請執行搖一搖</p>
</body>
<script type="text/javascript">
var doing = 0; // 判斷是否在動畫顯示中
var speed = 23; // 定義搖動的速度數值
var lastx = 0; var lasty = 0; var lastz = 0; function handleMotionEvent(event) {
var x = event.accelerationIncludingGravity.x; var y = event.accelerationIncludingGravity.y; var z = event.accelerationIncludingGravity.z; if(doing==0){ if(Math.abs(x-lastx)>speed || Math.abs(y-lasty)>speed){
doing = 1;
show();
}
}
lastx = x;
lasty = y;
lastz = z;
} function show(){
document.getElementById('mybody').className = 'doing';
document.getElementById('txt').innerHTML = '執行了搖一搖';
setTimeout(function(){
doing=0;
document.getElementById('mybody').className='normal';
document.getElementById('txt').innerHTML = '請執行搖一搖';
},3000);
}
window.addEventListener("devicemotion", handleMotionEvent, true); </script></html>看完了這篇文章,相信你對通過html5實現搖一搖的功能的方法有了一定的了解,想了解更多相關知識,歡迎關注億速云行業資訊頻道,感謝各位的閱讀!
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