float begainAngle = 0.0f;
CGAffineTransform afterAngle = CGAffineTransformMakeRotation(begainAngle * (M_PI / 180.0f));
[UIView animateWithDuration:0.01 delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
iConImage.transform = afterAngle;
} completion:^(BOOL finished) {
begainAngle += 2;
[self startAnimation];
}];
免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。