在CentOS上進行C++網絡編程,需要先配置系統環境,然后安裝必要的庫,接著編寫和編譯網絡程序,最后運行程序。以下是詳細的步驟:
gcc、g++和make等編譯工具。如果沒有安裝,可以使用以下命令進行安裝:sudo yum install gcc gcc-c++ kernel-devel
sudo yum groupinstall "Development Tools"
sudo yum install makesudo yum install glibc-devel
ipconfig
arp -a
/etc/sysconfig/network-scripts/ifcfg-ens33文件):sudo vi /etc/sysconfig/network-scripts/ifcfg-ens33
BOOTPROTO=static
ONBOOT=yes
IPADDR=192.168.0.88
PREFIX=24
NETMASK=255.255.255.0
GATEWAY=192.168.0.1
DNS1=192.168.0.1
sudo systemctl restart network
或者
service network restart
client.cpp):#include <iostream>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
int main() {
int socket_desc;
struct sockaddr_in server;
char *message, server_reply[2000];
// 創建套接字
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1) {
std::cout << "無法創建套接字" << std::endl;
return 1;
}
// 設置服務器地址
server.sin_addr.s_addr = inet_addr("127.0.0.1");
// 請替換為實際服務器IP地址
server.sin_family = AF_INET;
server.sin_port = htons(8888);
// 請替換為實際服務器端口號
// 連接到服務器
if (connect(socket_desc, (struct sockaddr *)&server, sizeof(server)) == 0) {
std::cout << "連接失敗" << std::endl;
return 1;
}
std::cout << "已連接" << std::endl;
// 發送數據
message = "GET / HTTP/1.1
";
if (send(socket_desc, message, strlen(message), 0) == 0) {
std::cout << "發送失敗" << std::endl;
return 1;
}
std::cout << "數據發送成功" << std::endl;
// 接收響應
if (recv(socket_desc, server_reply, 2000, 0) == 0) {
std::cout << "接收失敗" << std::endl;
return 1;
}
std::cout << "服務器響應: " << server_reply << std::endl;
// 關閉套接字
close(socket_desc);
return 0;
}
server.cpp):#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <cstring>
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
// 創建socket文件描述符
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(8080);
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) == 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) == 0) {
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t *)&addrlen)) == 0) {
perror("accept");
exit(EXIT_FAILURE);
}
read(new_socket, buffer, 1024);
std::cout << buffer << std::endl;
send(new_socket, "Hello from server", 17, 0);
std::cout << "Hello message sent
";
close(new_socket);
close(server_fd);
return 0;
}
g++ -o client client.cpp
./client
g++ -o server server.cpp
./server
先運行服務器程序,然后在另一個終端運行客戶端程序。
以上步驟涵蓋了在CentOS上進行C++網絡編程的基本配置和示例代碼的運行。確保在實際操作中根據具體需求調整IP地址和端口號等參數。