在Linux上,有多種方法可以實現進程間通信(IPC)。以下是一些常用的IPC機制以及如何在C++中使用它們的示例:
#include <iostream>
#include <unistd.h>
#include <sys/wait.h>
int main() {
int pipefd[2];
pid_t pid;
char buffer[10];
// 創建管道
if (pipe(pipefd) == -1) {
perror("pipe");
exit(EXIT_FAILURE);
}
// 創建子進程
pid = fork();
if (pid == -1) {
perror("fork");
exit(EXIT_FAILURE);
}
if (pid > 0) { // 父進程
close(pipefd[0]); // 關閉讀端
const char* message = "Hello from parent!";
write(pipefd[1], message, strlen(message) + 1); // 寫入管道
close(pipefd[1]); // 關閉寫端
wait(NULL); // 等待子進程結束
} else { // 子進程
close(pipefd[1]); // 關閉寫端
read(pipefd[0], buffer, sizeof(buffer)); // 從管道讀取
std::cout << "Child received: " << buffer << std::endl;
close(pipefd[0]); // 關閉讀端
}
return 0;
}
#include <iostream>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
int main() {
const char* fifo = "/tmp/myfifo";
mkfifo(fifo, 0666);
int fd = open(fifo, O_RDWR);
if (fd == -1) {
perror("open");
exit(EXIT_FAILURE);
}
const char* message = "Hello from FIFO!";
write(fd, message, strlen(message) + 1);
char buffer[10];
read(fd, buffer, sizeof(buffer));
std::cout << "Received: " << buffer << std::endl;
close(fd);
unlink(fifo);
return 0;
}
#include <iostream>
#include <sys/ipc.h>
#include <sys/msg.h>
struct msg_buffer {
long msg_type;
char msg_text[100];
};
int main() {
key_t key = ftok("msgfile", 65);
int msgid = msgget(key, 0666 | IPC_CREAT);
msg_buffer buffer;
buffer.msg_type = 1;
strcpy(buffer.msg_text, "Hello from message queue!");
msgsnd(msgid, &buffer, sizeof(buffer.msg_text), 0);
msgrcv(msgid, &buffer, sizeof(buffer.msg_text), 1, 0);
std::cout << "Received: " << buffer.msg_text << std::endl;
msgctl(msgid, IPC_RMID, NULL);
return 0;
}
#include <iostream>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <unistd.h>
int main() {
key_t key = ftok("shmfile", 65);
int shmid = shmget(key, 1024, 0666 | IPC_CREAT);
char* str = (char*) shmat(shmid, (void*)0, 0);
strcpy(str, "Hello from shared memory!");
std::cout << "Shared memory: " << str << std::endl;
shmdt(str);
shmctl(shmid, IPC_RMID, NULL);
return 0;
}
#include <iostream>
#include <csignal>
void signal_handler(int signum) {
std::cout << "Interrupt signal (" << signum << ") received.\n";
}
int main() {
signal(SIGINT, signal_handler);
// 暫停程序直到接收到信號
while (true) {
sleep(1);
}
return 0;
}
// 這是一個簡單的TCP/IP套接字示例,包括服務器和客戶端
// 服務器端
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
// 創建套接字文件描述符
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 綁定套接字到端口
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(8080);
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
read(new_socket, buffer, 1024);
std::cout << "Message from client: " << buffer << std::endl;
close(new_socket);
close(server_fd);
return 0;
}
// 客戶端
#include <iostream>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
std::cout << "
Socket creation error
";
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(8080);
if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
std::cout << "
Invalid address/ Address not supported
";
return -1;
}
if (connect(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
std::cout << "
Connection Failed
";
return -1;
}
send(sock, "Hello from client", strlen("Hello from client"), 0);
std::cout << "Hello message sent\n";
close(sock);
return 0;
}
在使用這些IPC機制之前,請確保你已經安裝了必要的開發工具和庫。在編譯C++程序時,你可能需要鏈接特定的庫,例如-lrt
用于實時庫,-lpthread
用于線程支持等。